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A comprehensive system designed for creating and managing military and civilian vehicles in Unreal Engine. The system includes integration of various plugins and technologies, making the development process as simple and intuitive as possible.
Version: ALPHA 1.2
Unreal Engine: 5.4
Advanced Game System (AGS) is a powerful tool for developers, providing everything needed to create realistic and functional vehicles in Unreal Engine. This package enhances the possibilities for creating games, cinematics, and other interactive projects, ensuring a high level of detail and realism. Join the AGS community and start creating amazing game worlds today!
To use AGS, you will need a vehicle model, a few sockets, and physics setup. For example, models from Vigilante provide an excellent foundation for working. After that, you can select a preset for the vehicle, adjust parameters in the Details tab, and bind animations through the animation blueprint. There's no need to write code — just change parameter values.
Advanced Game System offers a wide range of additional features. You can customize various effects, such as dust from wheels or rotor blades. The system ensures realistic vehicle destruction physics, including turret and hatch detachment, with automatic texture changes.
You can finely tune the weaponry, including turret rotation angles, tilt angles, caliber, and reload speed. Additionally, AGS allows you to configure vehicle behavior on water, including swimming and sinking. Lighting systems enable you to adjust headlights, turn signals, and emergency lights.
COUNTRY PACK
A free package that includes various flags, insignias, emblems, roundels, and coats of arms of countries around the world.
With Country Pack, you can add national symbols using decals. This is just part of the functionality. The system offers many other features for creating realistic and detailed vehicles.
Developed by Epic Games
A plugin for creating realistic vehicle physics, including suspension, road grip, and interaction with the environment.
Developed by Epic Games
A plugin for creating realistic water surfaces and simulating interaction with water.
Developed by Epic Games
A plugin for creating volumetric effects such as smoke, fog, and clouds.
Developed by mookie
A ballistics calculation system that ensures realistic trajectories for bullets and projectiles.
Developed by KINEMATION
A plugin for realistic recoil animation when shooting in first-person shooters.
Developed by Galidar
A plugin for creating complex ocean surfaces and realistic waves.
Developed by Krystian Komisarek
A fluid simulation system that allows for creating realistic flows and water effects.
Developed by Everett Gunther
A plugin for creating dynamic sky scenes that change based on the time of day and weather conditions.
This website is created to introduce you to my projects and creativity, as well as to provide all the necessary information about my projects and upcoming releases.
I am always open to new ideas and projects and am ready to collaborate with clients and partners to create amazing game projects.